Click the image below to check out our latest issue of the Game Caravan!
Gameknight’s return to a 12-week Thursday night League starts April 14th, be prepared for some awesome games of Magic!
Every Thursday night for quite a few years now, GameKnight has run a Magic League. Usually running for 8-12 weeks, our Magic Leagues are ongoing week-to-week events where players start with a small pool of cards, forming their “league pool”. Each week, they can add additional packs of cards to their pool, growing it slowly over the course of the league. The specifics of each league have always been left to the League Organizer, but traditionally, each week also features a different format, be it a deckbuilding challenge (certain colours, costs, rarities, etc.), a new rule to the game (e.g. speed magic), or sometimes far more wonky styles of play (global planechase, anyone?).
The wonderful thing about our leagues is that they are great, level playing fields so that players both new and veteran can participate. Your personal collection at home is not used at all for our leagues; only the cards opened in your league pool can be used. And players are limited on how many packs they can add to their pool each week, meaning it’s not simply a matter of having the deepest pockets. Instead, our leagues focus on deckbuilding and play skills.
Our leagues are very open to new players either looking to get into or increase their skills in magic! Our leagues offer a fun and inviting format full of friendly players willing to offer help and guidance to new players with everything from understanding the rules to helping you with deck ideas and strategies.
Now that you’ve got an idea of what our Magic Leagues can offer you, check out our current league below!
Our Organizer : Jordan Anseeuw
Each night consists of 3 rounds with each round going a full 3 games. Points are awarded and tracked over the course of the league to determine standings. Points are awarded as such; 3 points per game win, 2 points for each draw, 1 point for a loss.
Not everyone can commit to a full 12 weeks therefore each player’s 2 worst nights, even if you didn’t show up, are removed from the final standings. And even after that you are still eligible to receive fabulous prizing if you can make it to at least 8 of the 12 weeks!
Here’s a breakdown of what each fun and wacky week entails;
Week 1 – Sealed Musical Chairs
We start the night with each player building a 40-card deck using 6 packs. Your choices for your opening six packs are; 6 Shadows Over Innistrand or 4 Oath 2 BFZ or 6 Origins or Any combination of six packs from Shadows, Oath, BFZ, Origins, Dragons of Tarkir. At the end of the night 2 standard packs may be added to your pool.
Week 2 – 5 Color Good Stuff
Each player may play 1 non-wastes basic land on each of their turns from outside the game. This night’s game will be played using a 40-card deck. At the end of the night 2 standard packs may be added to your pool.
Week 3 – Mirrodin’s Gift
No one likes to be Mana or color screwed so Mirrodin is giving out gifts. Each Player starts each game with a Darksteel Ingot on the field! This night’s game will be played using a 60-card deck. At the end of the night 2 standard packs may be added to your pool.
Week 4 – Best 60
Bring you’re A-Game and best 60-card deck as this night’s game will be played like any other game! At the end of the night 2 standard packs may be added to your pool.
Week 5 – Wacky Draft
Welcome the Wacky and welcome the modern, this night opens up to modern legal packs. For this night each player will purchase any 3 different modern legal packs from the store and will draft it out. After the night the cards that you drafted can then be added to your league pool, no additional packs can be added.
Week 6 – 50/50
For this night’s game you will need to build 2 50-card decks. Then at the start of each game you flip a coin to see which deck you’ll be playing with. (no sideboards allowed) At the end of the night 2 modern legal packs may be added to your pool.
Week 7 – Mini Masters
For this night each player will purchase any 3 different modern legal packs from the store and play a league special Mini Master format.
ROUND 1 – For the first round you will open up one pack and without looking at the contents add 3 of each basic land, this is your deck for the first round. Each game you will have a feladores care-like emblem which can only be used once each game.
ROUND 2 – After the first round you will open a second pack and use those plus your first pack to build your own pack, 1 rare – 3 uncommons – 11 commons – and any amount of land you want,(foils cannot replace a common slot) again you will receive a feladore cane-like emblem.
ROUND 3 – The third and final round will act exactly like the second expect now you can have all 3 packs to build your one pack deck.
After the night all three packs can then be added to your league pool, no additional packs can be added. At the end of the night 2 modern legal packs may be added to your pool.
Week 8 – Best 60
Another week to test your stuff. This night’s game will consist of your average 60-card deck. Lets see what you can bring! At the end of the night 2 modern legal packs may be added to your pool.
Week 9 – Wacky Draft Round 2
Another Wacky Draft and the wackiness increases, this night opens up to all packs (excluding MM1, MM2, Con1, etc.). For this night each player will purchase any 3 different packs from the store and will draft it out. After the night the cards that you drafted can then be added to your league pool, no additional packs can be added.
Week 10 – Speed Magic
SpeedMagicIsSoFastWeCantAffordSpaces. This night’s game will consist of your traditional 60-card deck… although you will be able to play an additional land and draw and additional card on each of your turns. Player 1 can draw 1 card on the first turn. At the end of the night 2 packs (excluding MM1, MM2, Con1, etc.) may be added to your pool.
Week 11 – “1-2-3”
This night’s game will test you deck building skills… or possibly change nothing. For this night you will build a 60-card deck consisting of; 5 rares, 10 uncommons, 20 commons, and 25 lands. No minimum or maximum just exact. (Sideboard is allowed but you can only side out a rare for a rare, common for a common, etc.) At the end of the night 2 packs (excluding MM1, MM2, Con1, etc.) may be added to your pool.
Week 12 – Best 60 Finals
And the Finals are here! Be prepared to duke it out with your best 60-card deck and push yourself to that number 1 spot!
GameKnight is proud to host a Pokemon Prerelease, featuring the upcoming new set, XY Fates Collide! Starting at 12:00 pm noon on Saturday, April 23rd, 2016, this will be Winnipeg’s first glimpse at all of the new Pokemon cards.
Entry will be $35.00 per player.
This tournament is a sealed deck tournament with a new twist: each player will receive a special prerelease box containing a 22-card Prerelease pack to provide a solid foundation, plus four 10-card booster packs and an exclusive foil promo card. Players will use the cards from their Prerelease box, plus basic Energy cards provided by GameKnight, to build a 40-card deck. Players may not trade any cards prior to the end of the tournament, and may not use any cards other than those opened in their sealed packs and basic energy.
The tournament will include multiple Swiss-style rounds. Each single-match round will be played for four prize cards (instead of six).
At the end of the tournament, each player will receive a further THREE booster packs, just for participating!
Pre-registration is available for this tournament at GameKnight Games starting now. Seating is limited to 40 players, so reserve your spot today!
GameKnight celebrates the release of a new Magic: the Gathering set with a midnight release and draft!
Starting at 12:00 am Friday morning, this is your very first chance in the city to pick up your new Shadows Over Innistrad product, including boosters, booster boxes, fat packs, intro packs and singles!
In addition, we’ll be holding fill-and-fire drafts as long as people can stay awake! $15.00 per draft entry.
The highly anticipated new Star Wars™ board game, Star Wars™: Rebellion, has hit GameKnight’s shelves!
Experience the Galactic Civil War like never before. In Star Wars™: Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Featuring more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars™ galaxy’s most notable systems, Star Wars™: Rebellion features a scope that is as large and sweeping as the Star Wars™ universe deserves.
Click below to learn more about this amazing new title!
We are open for regular hours of operation today, 10 am to 10 pm.
Our regular RPG Night with Cliff session this week has been cancelled. We will resume regular sessions next week.
We apologize for the inconvenience.
GameKnight Games will be closed March 25th, 2016 for Good Friday. We will resume regular operating hours on Saturday, March 26th.
Have a great long weekend filled with many games!
Join us at our International Tabletop Day 2016 celebration and try out the Game of Thrones LCG: 2nd edition among many other games with our volunteer board game experts!
More details will be posted here as the date approaches.