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Description
“Here comes the coolest hero on the team!”
A founding member of the X-Men and the team’s prankster, Bobby Drake discovered his mutant power to generate cold and manipulate ice as a young teen. He joined Xavier’s school to escape persecution in his hometown, and now he fights to protect others as the hotheaded Iceman.
Fantasy Flight Games is excited to announce the Iceman Hero Pack for Marvel Champions: The Card Game!
This cool, iconic hero flash-freezes his way into battle with this expansion pack, which introduces Iceman as a new playable hero alongside his fifteen signature cards. With a pre-built Aggression deck ready to play from the get-go, you’ll be able to put the villain’s forces on ice from the moment you open the box. With his special stash of Frostbite upgrades that can slow down the enemies’ movements, Iceman is a slick hero that can keep things cool no matter the situation.
This hero pack also includes a bonus modular encounter set featuring the bizarre Sauron!
At the beginning of the game, Bobby sets six Frostbite (Iceman, 2) upgrades aside. Then, as Iceman (Iceman, 1A), he can use his innate ability “Freeze!” to attach those upgrades to the enemies he attacks or defends against, lowering their SCH and ATK stats. By combining Iceman’s “Freeze!” ability with cards like Frozen Solid (Iceman, 7), Ice Wall (Iceman, 8), and Arctic Attack (Iceman, 9), he can completely lock down even the toughest of foes for their next activation, allowing his allies to focus on more pressing threats while the foes are stopped cold. In a pinch, he can even unleash an Ice Blast (Iceman, 10) to freeze and damage a bunch of enemies at once!
Of course, Iceman can do more than just freeze enemies. His Cryokinetic Perception (Iceman, 5) turns his “Freeze!” ability into a source of momentum, he can generate Snow Clones (Iceman, 3) to fight alongside him, and his signature Ice Slide (Iceman, 6) grants him a buff to all of his stats. With his trusty Power Belt (Iceman, 4) helping him pay for his powerful Ice cards, this hero is well-equipped for even the most heated battles!
Speaking of heat, Iceman’s pre-built deck is packing some serious firepower of its own. Shark-Girl (Iceman, 12) can increase her ATK when chomping on an enemy with upgrades attached—such as Frostbite or Suppressing Fire (Iceman, 14)—while Iceman himself can utilize a Surprise Move (Iceman, 15) to wallop an enemy and ready himself for more. Use Looking for Trouble (Iceman, 17) to remove a bit of threat off the main scheme, then thwart the player side scheme Keep Up the Pressure (Iceman, 18) to find an Attack event like Take That! (Iceman, 16) and bring the villain to their knees!
As we mentioned earlier, the Iceman Hero Pack also includes a brand-new modular encounter set. This set features Sauron (Iceman, 29), a terrifying member of the Brotherhood of Mutants who can utilize his Life Drain (Iceman, 31) ability to draw strength from his victims. Whether or not The Eye of Sauron (Iceman, 32) falls upon you, you’ll have to tread carefully while Sauron Lives (Iceman, 30)!
As with all other modular encounter sets, the Sauron set can be added to any scenario for some extra challenge. Can you fend off this unnerving foe?
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Refund Policy
Updates are listed in magenta text. Last update: August 3rd, 2026.
Cancellations versus Returns: An order is considered in process and not yet completed up until the product is available to the customer, which includes as soon as an order is ready for pickup. Once an order is completed, it can no longer be cancelled and refund policies will apply.
Returns: For the majority of our products, they can be returned for either exchange or refund assuming they fulfill the following criteria:
- The product is fully sealed and unopened
- If a product has had its shrink wrap removed but the contents are otherwise still sealed, a return may still be possible, but a 15% restocking fee will be applied
- There is a proof of purchase, be it a receipt or purchased under a customer file
- It is within four weeks of purchase
Exceptions:
If the purchase of a product has earned the customer bonus points, product or value, those will need to be returned as well. If they cannot (such as if they'd be used already or gifted elsewhere), the value of the return will be reduced by an appropriate amount.
Used Games: Used games can only be returned within three days. We ask that you use those three days to confirm all the components are there. After those three days, the sale is final.
Some products cannot be returned:
- Collectible blind packs: HeroClix, D&D Icons of the Realms, Magic: the Gathering, etc. Because of the unknown contents of these products, once the product is purchased and removed from our sight, we can no longer assure that the contents are factory sealed and not somehow scanned or otherwise determined.
- Games Workshop battletomes and codexes: These products include a code for a digital redemption, and we have no way of verifying whether this code has been redeemed or not once a book has been removed from its shrink wrap.
- Clearance product: Any item on clearance is considered a final sale, and cannot be returned.
- Collectible singles: Magic singles and similar product cannot be returned. However, we are often able to purchase them again as second-hand product trade in, such as how we buy Magic cards.
- Bits and Mortar: Once you have received a code for a digital copy of a purchased RPG book eligible for the Bits and Mortar program, you may no longer return that book for a refund.
- Food stuffs and drinks: for obvious reasons.
- Entry fees: Unless cancelled before the day of the event in question, entry fees cannot be refunded. If prior to the day of the event, a refund can be given in store credit.
Shipping
If your product is eligible for return and you do not live in Winnipeg, you should mail your product to: GameKnight Games and Cool Stuff, 519 Osborne Street, Winnipeg, MB, Canada, R3L2A9
You will be responsible for the cost of return shipping. Shipping costs are non-refundable.
Depending on where you live, the time it may take for your exchanged product to reach you may vary.
If you are shipping a valuable item, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Abandoned Orders
If an order is not picked up within 60 days of it being ready, the pre-tax value of the order, minus a 15% restocking fee will be returned to the buyer in the form of a webstore gift card, and the items returned to our stock.
Individual collectible products such as Magic: the Gathering singles will instead have either the aforementioned value OR the current buylist value, whichever is lowest, returned to the buyer in the form of a webstore gift card, and the items returned to our stock.
Missed Events
If you sign up for an event but do not show up for it, we reserve the right to sell your spot to someone that is waiting to play. You will not be eligible for a refund.
If circumstances prevent you from attending an event to which you are registered, please notify us as soon as you can so we can make arrangements.
We will always give a small grace period to latecomers, but it helps immensely if you notify us ahead of time if you're running late. Otherwise, it is at our discretion when we deem you are absent and provide your spot to someone else. Again, no refund will be possible.
Any product used during an event is only available to those that actually attend the event.





