The code is a series of numbers that each player hides behind their screen. To find it, you have to ask the right questions and avoid revealing your game! The winner will be the smartest... or the most daring.
It's up to you! Carefully choose the most relevant "question" card from the 6 available for the tour. The answer from your opponents will gradually allow you to reconstruct the code that is hidden in front of each of them.
"Where are your 5?"
"Where are your neighboring tiles with numbers of the same color? ».
As you read the answers, find the location and color of each digit. Deduction, elimination, and intuition will help you break your opponents' code... before they find yours! And to take the speed opponents, you can start at any time... even if you are not 100% sure of the code to find!
DUEL OR MULTIPLAYER: VERY DIFFERENT SENSATIONS
In a duel, the goal of the game is to discover your opponent's code before he finds yours, in a fast and tense game.
With 3 or 4 players, you must be the first to identify the hidden code in the center of the table. It will, therefore, be necessary to find the code of each opponent in order to be able to deduce from it the one that is hidden from all! The game then becomes incredibly tactical, because each player is required to answer the questions... even the one who asks them! Will you be able to get interesting information without revealing your own game too much?
HIGH VOLTAGE DECODING
Whatever its configuration, Break The Code is a very clever game that generates games as fast as they are addictive. Break The Code is a race to decipher, a sprint of deduction to know which player will be able to unmask his opponents first. To win, you have to take risks, know how to reveal yourself a little to gather crucial information on the composition of enemy codes. Any mistake will be heavily sanctioned so don't take unnecessary risks...
With 2, 3 or 4 players: Break The Code is a deduction game that will make your mind work for high voltage games!
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Refund Policy
For the majority of our products, they can be returned for either exchange or refund assuming they fulfill the following criteria:
The product is fully sealed and unopened
If a product has had its shrink wrap removed but the contents are otherwise still sealed, a return may still be possible, but a 15% restocking fee will be applied
There is a proof of purchase, be it a receipt or purchased under a customer file
It is within four weeks of purchase
Exceptions:
If the purchase of a product has earned the customer bonus points, product or value, those will need to be returned as well. If they cannot (such as if they'd be used already or gifted elsewhere), the value of the return will be reduced by an appropriate amount.
Some products cannot be returned:
Collectible blind packs: HeroClix, D&D Icons of the Realms, Magic: the Gathering, etc. Because of the unknown contents of these products, once the product is purchased and removed from our sight, we can no longer assure that the contents are factory sealed and not somehow scanned or otherwise determined.
Games Workshop battletomes and codexes: These products include a code for a digital redemption, and we have no way of verifying whether this code has been redeemed or not once a book has been removed from its shrink wrap.
Clearance product: Any item on clearance is considered a final sale, and cannot be returned.
Collectible singles: Magic singles and similar product cannot be returned. However, we are often able to purchase them again as second-hand product trade in, such as how we buy Magic cards.
Bits and Mortar: Once you have received a code for a digital copy of a purchased RPG book eligible for the Bits and Mortar program, you may no longer return that book for a refund.
Food stuffs and drinks: for obvious reasons.
Entry fees: Unless cancelled prior to the start of the event in question, entry fees cannot be refunded. If prior to the start of the event, a refund can be given in store credit.
Shipping If your product is eligible for return and you do not live in Winnipeg, you should mail your product to: GameKnight Games and Cool Stuff, 519 Osborne Street, Winnipeg, MB, Canada, R3L2A9
You will be responsible for the cost of return shipping. Shipping costs are non-refundable.
Depending on where you live, the time it may take for your exchanged product to reach you may vary.
If you are shipping a valuable item, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
Abandoned Orders
If an order is not picked up within 60 days of it being ready, the pre-tax value of the order, minus a 15% restocking fee will be returned to the buyer in the form of a webstore gift card, and the items returned to our stock.
Individual collectible products such as Magic: the Gathering singles will instead have either the aforementioned value OR the current value, whichever is lowest, returned to the buyer in the form of a webstore gift card, and the items returned to our stock.